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SI3D
2005
ACM
14 years 4 months ago
User interfaces for interactive control of physics-based 3D characters
We present two user interfaces for the interactive control of dynamically-simulated characters. The first interface uses an ‘action palette’ and targets sports prototyping ap...
Peng Zhao, Michiel van de Panne
GECCO
2005
Springer
136views Optimization» more  GECCO 2005»
14 years 4 months ago
Stress testing real-time systems with genetic algorithms
Reactive real-time systems have to react to external events within time constraints: Triggered tasks must execute within deadlines. The goal of this article is to automate, based ...
Lionel C. Briand, Yvan Labiche, Marwa Shousha
GECCO
2005
Springer
136views Optimization» more  GECCO 2005»
14 years 4 months ago
Evolutionary computation and the c-value paradox
The C-value Paradox is the name given in biology to the wide variance in and often very large amount of DNA in eukaryotic genomes and the poor correlation between DNA length and p...
Sean Luke
GECCO
2005
Springer
139views Optimization» more  GECCO 2005»
14 years 4 months ago
Event-driven learning classifier systems for online soccer games
This paper reports on the application of classifier systems to the acquisition of decision-making algorithms for agents in online soccer games. The objective of this research is t...
Yuji Sato, Ryutaro Kanno
ICDCIT
2005
Springer
14 years 4 months ago
Self-stabilizing Deterministic TDMA for Sensor Networks
An algorithm for time division multiple access (TDMA) is desirable in sensor networks for energy management, as it allows a sensor to reduce the amount of idle listening. Also, TD...
Mahesh Arumugam, Sandeep S. Kulkarni