— To proactively defend against intruders from readily jeopardizing single-path data sessions, we propose a distributed secure multipath solution to route data across multiple pa...
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
We consider a dynamic load balancing scenario in which users allocate resources in a non-cooperative and selfish fashion. The perceived performance of a resource for a user decre...
Heiner Ackermann, Simon Fischer, Martin Hoefer, Ma...
Most of the previous work on non-invasive brain-computer interfaces (BCIs) has been focused on feature extraction and classification algorithms to achieve high performance for the...