This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
Consistency maintenance of replicated data in multiplayer games is a challenging issue due to the performance constraints of real-time interactive applications. We present an appr...
Robert D. S. Fletcher, T. C. Nicholas Graham, Chri...
Hardware dependability improvements have led to a situation in which it is sometimes unnecessary to employ extensive hardware replication to mask hardware faults. Expanding upon o...
Elisabeth A. Strunk, John C. Knight, M. Anthony Ai...
VOD services require the storage system support with multiple disks. SCSI-based systems are usual choices. However, disks can be attached directly to networks these days. Fiber Ch...
We investigate and develop energy-efficient strategies for deployment of wireless sensor networks (WSN) for the purpose of monitoring some phenomenon of interest in a coverage reg...