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3DPVT
2006
IEEE
295views Visualization» more  3DPVT 2006»
13 years 11 months ago
Efficient Sparse 3D Reconstruction by Space Sweeping
This paper introduces a feature based method for the fast generation of sparse 3D point clouds from multiple images with known pose. We extract sub-pixel edge elements (2D positio...
Joachim Bauer, Christopher Zach, Horst Bischof
QEST
2009
IEEE
14 years 4 months ago
Recent Extensions to Traviando
—Traviando is a trace analyzer and visualizer for simulation traces of discrete event dynamic systems. In this paper, we briefly outline recent extensions of Traviando towards a...
Peter Kemper
FDG
2009
ACM
14 years 4 months ago
An exploration of menu techniques using a 3D game input device
Existing work on menu techniques has shown linear menus to be less efficient and reliable for menuing tasks when compared to radial menus. With the rise in popularity of 3D spatia...
Dustin B. Chertoff, Ross W. Byers, Joseph J. LaVio...
ICRA
2006
IEEE
87views Robotics» more  ICRA 2006»
14 years 3 months ago
Learning to Predict Slip for Ground Robots
— In this paper we predict the amount of slip an exploration rover would experience using stereo imagery by learning from previous examples of traversing similar terrain. To do t...
Anelia Angelova, Larry Matthies, Daniel M. Helmick...
APGV
2006
ACM
144views Visualization» more  APGV 2006»
14 years 1 months ago
Efficient selective rendering of participating media
Realistic image synthesis is the process of computing photorealistic images which are perceptually and measurably indistinguishable from real-world images. In order to obtain high...
Oscar Anson, Veronica Sundstedt, Diego Gutierrez, ...