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NETGAMES
2006
ACM
14 years 3 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
MOBICOM
2012
ACM
12 years 13 days ago
RadioJockey: mining program execution to optimize cellular radio usage
Many networked applications that run in the background on a mobile device incur significant energy drains when using the cellular radio interface for communication. This is mainl...
Pavan K. Athivarapu, Ranjita Bhagwan, Saikat Guha,...
ICC
2009
IEEE
152views Communications» more  ICC 2009»
14 years 4 months ago
On Concurrent Multipath Transfer in SCTP-Based Handover Scenarios
Abstract—Handling mobility at the transport layer is a promising approach to achieve seamless handover in the context of heterogeneous wireless access networks. In particular, fe...
Lukasz Budzisz, Ramon Ferrús, Ferran Casade...
MHCI
2009
Springer
14 years 4 months ago
Using semantic descriptions for adaptive mobile games UIs
Mobile devices became powerful recently and wireless Internet access is becoming standard. One important class of networked, mobile applications are location based games, making e...
Pascal Bihler, Holger Mügge, Mark Schmatz, Ar...
RAM
2008
IEEE
137views Robotics» more  RAM 2008»
14 years 4 months ago
Middleware for Robotics: A Survey
—The field of robotics relies heavily on various technologies such as mechatronics, computing systems, and wireless communication. Given the fast growing technological progress i...
Nader Mohamed, Jameela Al-Jaroodi, Imad Jawhar