This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
This paper describes shear-image order ray casting, a new method for volume rendering. This method renders sampled data in three dimensions with image quality equivalent to the be...
Yin Wu, Vishal Bhatia, Hugh C. Lauer, Larry Seiler
Parallel machines are typically space shared, or time shared such that only one application executes on a group of nodes at any given time. It is generally assumed that executing ...
Industry is moving towards multi-core designs as we have hit the memory and power walls. Multi-core designs are very effective to exploit thread-level parallelism (TLP) but do not...
— We developed an SMT processor that allows a static WCET analysis of several hard real-time threads and uses the remaining resources for soft or non real-time threads. The analy...