—This paper aims to develop a novel framework to systematically trade-off computational complexity with output distortion in linear multimedia transforms, in an optimal manner. T...
Abstract—Processing markup in object-oriented languages often requires the programmer to focus on the objects generating the markup rather than the more pertinent domain objects....
We describe a general algorithm to produce compatible 3D triangulations from spatial decompositions. Such triangulations match edges and faces across spatial cell boundaries, solv...
Berk Geveci, Mathieu Malaterre, William J. Schroed...
Longevity of distributed computing middleware standards, such as CORBA, depend on their ability to support a range of applications by providing low overhead access in a uniform man...
Gautam H. Thaker, Patrick J. Lardieri, Chuck Winte...
Virtual sculpting enables the creation of computer models by emulating traditional sculpting. It can be implemented using spatial deformation, an interactive versatile modelling t...