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» Metadata and Adaptive Object-Models
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JMM2
2007
96views more  JMM2 2007»
13 years 7 months ago
A Framework for Linear Transform Approximation Using Orthogonal Basis Projection
—This paper aims to develop a novel framework to systematically trade-off computational complexity with output distortion in linear multimedia transforms, in an optimal manner. T...
Yinpeng Chen, Hari Sundaram
EIT
2008
IEEE
14 years 2 months ago
Taming XML: Objects first, then markup
Abstract—Processing markup in object-oriented languages often requires the programmer to focus on the objects generating the markup rather than the more pertinent domain objects....
Matt Bone, Peter F. Nabicht, Konstantin Läufe...
VIS
2004
IEEE
139views Visualization» more  VIS 2004»
14 years 9 months ago
Compatible Triangulations of Spatial Decompositions
We describe a general algorithm to produce compatible 3D triangulations from spatial decompositions. Such triangulations match edges and faces across spatial cell boundaries, solv...
Berk Geveci, Mathieu Malaterre, William J. Schroed...
COOPIS
2003
IEEE
14 years 1 months ago
Implementation Experience with OMG's SCIOP Mapping
Longevity of distributed computing middleware standards, such as CORBA, depend on their ability to support a range of applications by providing low overhead access in a uniform man...
Gautam H. Thaker, Patrick J. Lardieri, Chuck Winte...
AFRIGRAPH
2003
ACM
13 years 11 months ago
Topology alteration for virtual sculpting using spatial deformation
Virtual sculpting enables the creation of computer models by emulating traditional sculpting. It can be implemented using spatial deformation, an interactive versatile modelling t...
Barry Steyn, James E. Gain