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WEA
2009
Springer
126views Algorithms» more  WEA 2009»
14 years 2 months ago
Computing Elevation Maxima by Searching the Gauss Sphere
The elevation function on a smoothly embedded 2-manifold in R3 reflects the multiscale topography of cavities and protrusions as local maxima. The function has been useful in iden...
Bei Wang, Herbert Edelsbrunner, Dmitriy Morozov
SSD
2009
Springer
91views Database» more  SSD 2009»
14 years 2 months ago
Semantic Trajectory Compression
In the light of rapidly growing repositories capturing the movement trajectories of people in spacetime, the need for trajectory compression becomes obvious. This paper argues for ...
Falko Schmid, Kai-Florian Richter, Patrick Laube
WSCG
2001
134views more  WSCG 2001»
13 years 9 months ago
Synthetic Images of Underwater Scenes: A First Approximation
The creation and rendering of realistic water scenes is one of the challenging tasks in Computer Graphics. To reproduce the illumination and colour inside water bodies an algorith...
Eva Cerezo, Francisco J. Serón
WSCG
2004
133views more  WSCG 2004»
13 years 9 months ago
Diffusion and Multiple Anisotropic Scattering for Global Illumination in Clouds
The diffusion method is a good approximation inside the dense core of a cloud, but not at the more tenuous boundary regions. Also, it breaks down in regions where the density of s...
Nelson Max, Greg Schussman, Ryo Miyazaki, Kei Iwas...
VMV
2003
186views Visualization» more  VMV 2003»
13 years 9 months ago
Simulation, Modelling and Rendering of Incompressible Fluids in Real Time
In this paper we present techniques for the real-time simulation and rendering of liquids. Appropriate approximations to a full 3D simulation are applied to reduce the numerical c...
Thomas Klein, Mike Eissele, Daniel Weiskopf, Thoma...