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KBSE
2008
IEEE
14 years 2 months ago
Dependence Anti Patterns
A Dependence Anti Pattern is a dependence structure that may indicate potential problems for on–going software maintenance and evolution. Dependence anti patterns are not struct...
David Binkley, Nicolas Gold, Mark Harman, Zheng Li...
INFSOF
2007
185views more  INFSOF 2007»
13 years 7 months ago
Evaluation of object-oriented design patterns in game development
The use of object-oriented design patterns in game development is being evaluated in this paper. Games’ quick evolution, demands great flexibility, code reusability and low mai...
Apostolos Ampatzoglou, Alexander Chatzigeorgiou
MICRO
2008
IEEE
111views Hardware» more  MICRO 2008»
14 years 2 months ago
Reducing the harmful effects of last-level cache polluters with an OS-level, software-only pollute buffer
It is well recognized that LRU cache-line replacement can be ineffective for applications with large working sets or non-localized memory access patterns. Specifically, in lastle...
Livio Soares, David K. Tam, Michael Stumm
MICRO
2007
IEEE
120views Hardware» more  MICRO 2007»
14 years 2 months ago
Scavenger: A New Last Level Cache Architecture with Global Block Priority
Addresses suffering from cache misses typically exhibit repetitive patterns due to the temporal locality inherent in the access stream. However, we observe that the number of inte...
Arkaprava Basu, Nevin Kirman, Meyrem Kirman, Maina...
MICRO
2003
IEEE
70views Hardware» more  MICRO 2003»
14 years 29 days ago
Fast Path-Based Neural Branch Prediction
Microarchitectural prediction based on neural learning has received increasing attention in recent years. However, neural prediction remains impractical because its superior accur...
Daniel A. Jiménez