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HIPEAC
2005
Springer
14 years 1 months ago
A Single (Unified) Shader GPU Microarchitecture for Embedded Systems
We present and evaluate the TILA-rin GPU microarchitecture for embedded systems using the ATTILA GPU simulation framework. We use a trace from an execution of the Unreal Tournament...
Victor Moya Del Barrio, Carlos González, Jo...
CSREAESA
2003
13 years 9 months ago
Impact of Code Compression on the Power Consumption in Embedded Systems
Future embedded systems (ES) will offer higher computation capacity than existing embedded systems. New applications of these ES require more and more memory resources and more an...
N. Kadri, S. Niar, A. R. Baba-Ali
ISCA
2006
IEEE
114views Hardware» more  ISCA 2006»
13 years 7 months ago
Using System-on-a-Programmable-Chip Technology to Design Embedded Systems
This paper describes the tools, techniques, and devices used to design embedded products with system
James O. Hamblen, Tyson S. Hall
DATE
1999
IEEE
194views Hardware» more  DATE 1999»
14 years 10 hour ago
CRUSADE: Hardware/Software Co-Synthesis of Dynamically Reconfigurable Heterogeneous Real-Time Distributed Embedded Systems
Dynamically reconfigurable embedded systems offer potential for higher performance as well as adaptability to changing system requirements at low cost. Such systems employ run-tim...
Bharat P. Dav
DAC
2002
ACM
14 years 8 months ago
Exploiting shared scratch pad memory space in embedded multiprocessor systems
In this paper, we present a compiler strategy to optimize data accesses in regular array-intensive applications running on embedded multiprocessor environments. Specifically, we p...
Mahmut T. Kandemir, J. Ramanujam, Alok N. Choudhar...