This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...
To enable fast and accurate evaluation of HW/SW implementation choices of on-chip communication, we present a method to automatically generate timed OS simulation models. The meth...
This paper presents the methodology and the modeling constructs we have developed to capture the real time aspects of RTOS simulation models in a System Level Design Language (SLD...
M. Abdelsalam Hassan, Keishi Sakanushi, Yoshinori ...
: Given is the following "creature's exploration problem": n creatures are moving around in an unknown environment in order to visit all cells in shortest time. This...
Abstract. Agent-oriented modelling of software systems and agent-based simulation are commonly viewed as two separate fields with different concepts and techniques. We show that th...