QSM is a multicast engine designed to support a style of distributed programming in which application objects are replicated among clients and updated via multicast. The model req...
In this chapter we discuss various aspects of adaptive mobile guide applications. After having motivated the need for web based mobile applications, we will discuss technologies th...
This paper outlines major challenges that we are facing in interfacing a human user with objects in the nanoworld via a haptic interface. After a review of prior efforts at haptic...
Hong Z. Tan, Laron Walker, Ron Reifenberger, Sorub...
Abstract We study ways to restrict or prevent the damage that can be caused in a peer-to-peer network by corrupt entities creating multiple pseudonyms. We show that it is possible ...
In this paper, we address issues related to sharing information in a distributed system consisting of autonomous entities, each of which holds a private database. Semi-honest beha...