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» Modeling of Process-Oriented Learning Designs
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AIIDE
2009
13 years 10 months ago
Optimization of Platform Game Levels for Player Experience
We demonstrate an approach to modelling the effects of certain parameters of platform game levels on the players' experience of the game. A version of Super Mario Bros has be...
Chris Pedersen, Julian Togelius, Georgios N. Yanna...
ICALT
2003
IEEE
14 years 2 months ago
An Intelligent Tutoring System Prototype for Learning to Program Java?
The “JavaTM Intelligent Tutoring System” (JITS) research project involves the development of a programming tutor designed for students in their first programming course in Jav...
Edward R. Sykes
ACMSE
2008
ACM
13 years 11 months ago
Studio-based learning in CS2: an experience report
Recently there has been a surge of interest in making computer science education attractive to potential students, motivating to current students, and relevant to graduating stude...
Lakshman Myneni, Margaret Ross, T. Dean Hendrix, N...
ICML
1994
IEEE
14 years 22 days ago
Efficient Algorithms for Minimizing Cross Validation Error
Model selection is important in many areas of supervised learning. Given a dataset and a set of models for predicting with that dataset, we must choose the model which is expected...
Andrew W. Moore, Mary S. Lee
IUI
2005
ACM
14 years 2 months ago
Adaptive teaching strategy for online learning
Finding the optimal teaching strategy for an individual student is difficult even for an experienced teacher. Identifying and incorporating multiple optimal teaching strategies fo...
Jungsoon P. Yoo, Cen Li, Chrisila C. Pettey