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QEST
2006
IEEE
14 years 4 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
WIOPT
2006
IEEE
14 years 4 months ago
On the macroscopic effects of local interactions in multi-hop wireless networks
Abstract— The objective of the paper is to provide qualitative insight into the global effects of distributed mechanisms, such as carrier sense multiple access (CSMA) and rate co...
Venkatesh Saligrama, David Starobinski
ISPD
2006
ACM
126views Hardware» more  ISPD 2006»
14 years 4 months ago
Noise driven in-package decoupling capacitor optimization for power integrity
The existing decoupling capacitance optimization approaches meet constraints on input impedance for package. In this paper, we show that using impedance as constraints leads to la...
Jun Chen, Lei He
SLIP
2006
ACM
14 years 4 months ago
Statistical crosstalk aggressor alignment aware interconnect delay calculation
Crosstalk aggressor alignment induces significant interconnect delay variation and needs to be taken into account in a statistical timer. In this paper, we approximate crosstalk ...
Andrew B. Kahng, Bao Liu, Xu Xu
DATE
2005
IEEE
110views Hardware» more  DATE 2005»
14 years 4 months ago
Rapid Generation of Thermal-Safe Test Schedules
Overheating has been acknowledged as a major issue in testing complex SOCs. Several power constrained system-level DFT solutions (power constrained test scheduling) have recently ...
Paul M. Rosinger, Bashir M. Al-Hashimi, Krishnendu...
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