Sciweavers

879 search results - page 29 / 176
» Modelling Learning in an Educational Game
Sort
View
WSC
2004
13 years 10 months ago
Implementing a General Purpose Framework Using Multi-Agents for Construction Management Education
The need for contextually rich educational experiences in construction education has led researchers to explore alternatives using gaming and simulation environments. The work don...
Amlan Mukherjee, Eddy M. Rojas, William Winn
CORR
2011
Springer
212views Education» more  CORR 2011»
13 years 3 months ago
Path coalitional games
We present a general framework to model strategic aspects and stable and fair resource allocations in networks via variants and generalizations of path coalitional games. In these ...
Haris Aziz, Troels Bjerre Sørensen
SIGCSE
2008
ACM
119views Education» more  SIGCSE 2008»
13 years 8 months ago
Exploring studio-based instructional models for computing education
While the demand for college graduates with computing skills continues to rise, such skills no longer equate to mere programming skills. Modern day computing jobs demand design, c...
Christopher D. Hundhausen, N. Hari Narayanan, Mart...
CORR
2010
Springer
92views Education» more  CORR 2010»
13 years 9 months ago
Hardness Results for Agnostically Learning Low-Degree Polynomial Threshold Functions
Hardness results for maximum agreement problems have close connections to hardness results for proper learning in computational learning theory. In this paper we prove two hardnes...
Ilias Diakonikolas, Ryan O'Donnell, Rocco A. Serve...
ECTEL
2007
Springer
14 years 3 months ago
Creation of Lithuanian Digital Library of Educational Resources and Services: the Hypothesis, Contemporary Practice, and Future
Currently national digital library of educational resources and services (DLE) for primary and secondary education is under implementation in Lithuania. The article aims to analyse...
Eugenijus Kurilovas, Svetlana Kubilinskiene