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» Modelling Learning in an Educational Game
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SLOGICA
2008
120views more  SLOGICA 2008»
13 years 8 months ago
Emergence of Information Transfer by Inductive Learning
We study a simple game theoretic model of information transfer which we consider to be a baseline model for capturing strategic aspects of epistemological questions. In particular,...
Simon M. Huttegger, Brian Skyrms
CHI
2005
ACM
14 years 9 months ago
Design and evaluation challenges of serious games
As the computer game industry grows, game capabilities and designs are being re-used for purposes other than entertainment. The study of 'Serious Games', i.e. games for ...
Elaine M. Raybourn, Nathan Bos
ICALT
2008
IEEE
14 years 3 months ago
The Role of Emotions in the Design of Personalized Educational Systems
Research on modelling affect and on interfaces adaptation based on affective factors has matured considerably over the past several years, so that designers of educational product...
Zacharias Lekkas, Nikos Tsianos, Panagiotis German...
ECTEL
2007
Springer
14 years 3 months ago
Modelling the Virtual Company Educational Scenario Competence Assessment in the Cooper Environment
The Virtual Company educational scenario engages students in a professional setting for working and learning. Students are enabled to develop competencies that are derived from pro...
Howard Spoelstra, Vlad Posea, Jan van Bruggen, Rob...
ICALT
2009
IEEE
14 years 3 months ago
A Conceptual Framework for Serious Games
A considerable number of serious games have been developed over the last ten years, with varying degrees of success. Due to a lack of clear standards and guidelines for game devel...
Amri Yusoff, Richard M. Crowder, Lester Gilbert, G...