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» Modelling and Design of VAML
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VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
15 years 11 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
COMPSAC
2003
IEEE
15 years 9 months ago
A Role-Based Metamodeling Approach to Specifying Design Patterns
Design patterns describe solutions to recurring design problems in the development of software designs. To encourage the use of design patterns, we are investigating tool support ...
Dae-Kyoo Kim, Robert B. France, Sudipto Ghosh, Eun...
DATE
2003
IEEE
116views Hardware» more  DATE 2003»
15 years 9 months ago
Development and Application of Design Transformations in ForSyDe
The ForSyDe methodology has been developed for system level design. Starting with a formal specification model, that captures the functionality of the system at a high abstractio...
Ingo Sander, Axel Jantsch, Zhonghai Lu
DATE
2006
IEEE
100views Hardware» more  DATE 2006»
15 years 10 months ago
Heterogeneous behavioral hierarchy for system level designs
Enhancing productivity for designing complex embedded systems requires system level design methodology and language support for capturing complex design in high level models. For ...
Hiren D. Patel, Sandeep K. Shukla, Reinaldo A. Ber...
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 4 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong