In this paper, we propose a new method for simulating reactive motions for running or walking human figures. The goal is to generate realistic animations of how humans compensate...
We present a set of interaction techniques that make novel use of a small pressure-sensitive pad to allow one-handed direct control of a large number of parameters. The surface of...
3D reconstruction of urban environments is a widely studied subject since several years, as it can lead to many useful applications: virtual navigation, augmented reality, archite...
The generation of accurate Line of Sight (LOS) visibility information consumes significant resources in large scale synthetic environments such as many-on-many serious games and b...
Range sensing technology allows the photorealistic modeling of large-scale scenes, such as urban structures. The generated 3D representations, after automated registration, are us...
Ioannis Stamos, Gene Yu, George Wolberg, Siavash Z...