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» Modularity for Large Virtual Reality Applications
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FCCM
2006
IEEE
131views VLSI» more  FCCM 2006»
14 years 1 months ago
Packet Switched vs. Time Multiplexed FPGA Overlay Networks
— Dedicated, spatially configured FPGA interconnect is efficient for applications that require high throughput connections between processing elements (PEs) but with a limited ...
Nachiket Kapre, Nikil Mehta, Michael DeLorimier, R...
VIS
2005
IEEE
297views Visualization» more  VIS 2005»
14 years 8 months ago
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
CCGRID
2009
IEEE
14 years 2 months ago
The Eucalyptus Open-Source Cloud-Computing System
Cloud computing systems fundamentally provide access to large pools of data and computational resources through a variety of interfaces similar in spirit to existing grid and HPC ...
Daniel Nurmi, Richard Wolski, Chris Grzegorczyk, G...
MTA
2008
132views more  MTA 2008»
13 years 7 months ago
Peer to peer video streaming in Bluetooth overlays
As Bluetooth is available in most personal and portable terminals (eg, cellular phone, PDA, videocamera, laptop, etc) P2P video streaming through Bluetooth networks is now a reali...
Sewook Jung, Alexander Chang, Mario Gerla
AVSS
2006
IEEE
14 years 1 months ago
3D Human Motion Analysis in Monocular Video Techniques and Challenges
Extracting meaningful 3D human motion information from video sequences is of interest for applications like intelligent humancomputer interfaces, biometrics, video browsing and ind...
Cristian Sminchisescu