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AIIDE
2009
13 years 8 months ago
Learning Character Behaviors Using Agent Modeling in Games
Our goal is to provide learning mechanisms to game agents so they are capable of adapting to new behaviors based on the actions of other agents. We introduce a new on-line reinfor...
Richard Zhao, Duane Szafron
ICRA
2003
IEEE
160views Robotics» more  ICRA 2003»
14 years 22 days ago
Adapting navigation strategies using motions patterns of people
— As people move through their environments, they do not move randomly. Instead, they are often engaged in typical motion patterns, related to specific locations they might be i...
Maren Bennewitz, Wolfram Burgard, Sebastian Thrun
ICRA
2005
IEEE
169views Robotics» more  ICRA 2005»
14 years 1 months ago
Indoor Navigation of a Wheeled Mobile Robot along Visual Routes
— When navigating in an unknown environment for the first time, a natural behavior consists in memorizing some key views along the performed path, in order to use these referenc...
Guillaume Le Blanc, Youcef Mezouar, Philippe Marti...
ICIAR
2010
Springer
13 years 4 months ago
Image Segmentation for Robots: Fast Self-adapting Gaussian Mixture Model
Image segmentation is a critical low-level visual routine for robot perception. However, most image segmentation approaches are still too slow to allow real-time robot operation. I...
Nicola Greggio, Alexandre Bernardino, José ...
ICRA
2007
IEEE
157views Robotics» more  ICRA 2007»
14 years 1 months ago
Towards Mapping of Cities
— Map learning is a fundamental task in mobile robotics because maps are required for a series of high level applications. In this paper, we address the problem of building maps ...
Patrick Pfaff, Rudolph Triebel, Cyrill Stachniss, ...