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» Motion planning in urban environments: Part I
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DIMEA
2008
218views Multimedia» more  DIMEA 2008»
13 years 9 months ago
Augmented reality for games
In this text, we intend to explore augmented reality as a means to visualise interactive communication projects. With ARToolkit, Virtools and 3ds Max applications, we aim to show ...
Filipe Costa Luz, Vasco Bila, José Maria Di...
BXML
2003
13 years 9 months ago
An Instructional Component for Dynamic Course Generation and Delivery
: E-Learning offers the advantage of interactivity: an E-Learning system can adapt the learning materials to suit the learner’s personality and his goals, and it can react to the...
Carsten Ullrich
ATAL
2006
Springer
13 years 11 months ago
Distributed navigation in an unknown physical environment
We address the problem of navigating from an initial node to a goal node by a group of agents in an unknown physical environment. In such environments mobile agents must physicall...
Arnon Gilboa, Amnon Meisels, Ariel Felner
COLING
2000
13 years 9 months ago
Taking Account of the User's View in 3D Multimodal Instruction Dialogue
While recent advancements in virtual reality technology have created a rich communication interface linking humans and computers, there has been little work on building dialogue s...
Yukiko I. Nakano, Kenji Imamura, Hisashi Ohara
DAC
2004
ACM
14 years 8 months ago
Adaptive data partitioning for ambient multimedia
In the near future, Ambient Intelligence (AmI) will become part of everyday life. Combining feature-rich multimedia with AmI (dubbed Ambient Multimedia for short) has the potentia...
Xiaoping Hu, Radu Marculescu