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UMUAI
2010
136views more  UMUAI 2010»
13 years 6 months ago
Towards affective camera control in games
Information about interactive virtual environments, such as games, is perceived by users through a virtual camera. While most interactive applications let users control the camera,...
Georgios N. Yannakakis, Héctor Perez Mart&i...
IADIS
2004
13 years 9 months ago
Pedagogical Support at the E-Learning Courseware: An Intelligent Software Agent
The management of the relationship between student and learning environment during an e-learning process is a fundamental item both from the pedagogical and technical point of vie...
Anna Angelini, Enrica Gentile, Umberto Ostello, Pa...
HAPTICS
2008
IEEE
13 years 7 months ago
Developing the 'Ouch-o-Meter' to Teach Safe and Effective Use of Pressure for Palpation
Many clinical examinations involve palpation and part of the diagnostic process depends on the application of pressure. Teaching and learning such skills is difficult especially fo...
Sarah Baillie, Andrew Crossan, Neil Forrest, Steph...
CORR
2006
Springer
131views Education» more  CORR 2006»
13 years 7 months ago
A framework of reusable structures for mobile agent development
-- Mobile agents research is clearly aiming towards imposing agent based development as the next generation of tools for writing software. This paper comes with its own contributio...
Tudor Marian, Bogdan Dumitriu, Mihaela Dinsoreanu,...
MOBIQUITOUS
2007
IEEE
14 years 1 months ago
A Ubiquitous Context-Aware Environment for Surgical Training
— The age of technology has changed the way that surgeons are being trained. Traditional methodologies for training can include lecturing, shadowing, apprenticing, and developing...
Patricia Ordonez, Palanivel Balaji Kodeswaran, Vla...