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ACMACE
2011
ACM
12 years 10 months ago
Player performance and in game advertising retention
In game advertising or IGA is an increasingly common means of promoting brands and products. This study seeks to understand the effectiveness of in game advertising by understandi...
Lindsay D. Grace, James Coyle
ICCD
2008
IEEE
194views Hardware» more  ICCD 2008»
14 years 7 months ago
Understanding performance, power and energy behavior in asymmetric multiprocessors
Abstract—Multiprocessor architectures are becoming popular in both desktop and mobile processors. Among multiprocessor architectures, asymmetric architectures show promise in sav...
Nagesh B. Lakshminarayana, Hyesoon Kim
MICAI
2007
Springer
14 years 4 months ago
Learning Performance in Evolutionary Behavior Based Mobile Robot Navigation
Abstract. In this paper we utilize information theory to study the impact in learning performance of various motivation and environmental configurations. This study is done within...
Tomás Arredondo Vidal, Wolfgang Freund, C&e...
CHI
2008
ACM
14 years 10 months ago
Performing thrill: designing telemetry systems and spectator interfaces for amusement rides
Fairground: Thrill Laboratory was a series of live events that augmented the experience of amusement rides. A wearable telemetry system captured video, audio, heart-rate and accel...
Brendan Walker, Holger Schnädelbach, Michael ...
AINA
2007
IEEE
14 years 4 months ago
Performance Evaluation of Multicast Cost Sharing Mechanisms
In this paper we investigate experimentally the performance of Marginal Cost (MC) and Shapley Value (SH) mechanisms for sharing the cost of multicast transmissions. We implement a...
Nandan Garg, Daniel Grosu