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NETGAMES
2006
ACM
14 years 1 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
BMCBI
2007
123views more  BMCBI 2007»
13 years 7 months ago
BIRCH: A user-oriented, locally-customizable, bioinformatics system
Background: Molecular biologists need sophisticated analytical tools which often demand extensive computational resources. While finding, installing, and using these tools can be ...
Brian Fristensky
SIGMOD
2008
ACM
143views Database» more  SIGMOD 2008»
14 years 7 months ago
Middleware-based database replication: the gaps between theory and practice
The need for high availability and performance in data management systems has been fueling a long running interest in database replication from both academia and industry. However...
Emmanuel Cecchet, George Candea, Anastasia Ailamak...
HPCA
2011
IEEE
12 years 11 months ago
Beyond block I/O: Rethinking traditional storage primitives
Over the last twenty years the interfaces for accessing persistent storage within a computer system have remained essentially unchanged. Simply put, seek, read and write have deļ¬...
Xiangyong Ouyang, David W. Nellans, Robert Wipfel,...
CCS
2009
ACM
14 years 2 months ago
A practical property-based bootstrap architecture
Binary attestation, as proposed by the Trusted Computing Group (TCG), is a pragmatic approach for software integrity protection and veriļ¬cation. However, it has also various sho...
René Korthaus, Ahmad-Reza Sadeghi, Christia...