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ACMACE
2011
ACM
12 years 11 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
RAS
2007
117views more  RAS 2007»
13 years 10 months ago
Learning spatial concepts from RatSLAM representations
RatSLAM is a biologically-inspired visual SLAM and navigation system that has been shown to be effective indoors and outdoors on real robots. The spatial representation at the cor...
Michael Milford, Ruth Schulz, David Prasser, Gordo...
IDA
2003
Springer
14 years 4 months ago
A Semi-supervised Method for Learning the Structure of Robot Environment Interactions
For a mobile robot to act autonomously, it must be able to construct a model of its interaction with the environment. Oates et al. developed an unsupervised learning method that pr...
Axel Großmann, Matthias Wendt, Jeremy Wyatt
INTETAIN
2009
Springer
14 years 5 months ago
Navigating a Maze with Balance Board and Wiimote
Abstract. Input from the lower body in human-computer interfaces can be beneficial, enjoyable and even entertaining when users are expected to perform tasks simultaneously. Users ...
Wim Fikkert, Niek Hoeijmakers, Paul E. van der Vet...
MHCI
2004
Springer
14 years 4 months ago
Supporting Museum Co-visits Using Mobile Devices
Abstract. The goal of this work is to provide tools that promote social interactions between visitors through cooperative and educational games. In this paper, we describe how to s...
Yann Laurillau, Fabio Paternò