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NETGAMES
2006
ACM
14 years 3 months ago
Metazoa Ludens
— For better or worse, technological advancement has changed the world to the extent that at a professional level demands from the working executive required more hours either in...
Roger Thomas Kok Chuen Tan, James Keng Soon Teh, A...
SIGMETRICS
2006
ACM
174views Hardware» more  SIGMETRICS 2006»
14 years 3 months ago
Understanding the management of client perceived response time
Understanding and managing the response time of web services is of key importance as dependence on the World Wide Web continues to grow. We present Remote Latency-based Management...
David P. Olshefski, Jason Nieh
DASFAA
2005
IEEE
256views Database» more  DASFAA 2005»
14 years 2 months ago
CoCache: Query Processing Based on Collaborative Caching in P2P Systems
Peer-to-peer (P2P) computing is gaining more and more significance due to its widespread use currently and potential deployments in future applications. In this paper, we propose ...
Weining Qian, Linhao Xu, Shuigeng Zhou, Aoying Zho...
ISORC
2005
IEEE
14 years 2 months ago
Building Responsive TMR-Based Servers in Presence of Timing Constraints
This paper is on the construction of a fault-tolerant and responsive server subsystem in an application context where the subsystem is accessed through an asynchronous network by ...
Paul D. Ezhilchelvan, Jean-Michel Hélary, M...
VISUALIZATION
2005
IEEE
14 years 2 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
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