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QEST
2006
IEEE
14 years 3 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
IMC
2009
ACM
14 years 3 months ago
Characterizing user behavior in online social networks
Understanding how users behave when they connect to social networking sites creates opportunities for better interface design, richer studies of social interactions, and improved ...
Fabrício Benevenuto, Tiago Rodrigues, Meeyo...
LOPSTR
2004
Springer
14 years 2 months ago
A Generic Framework for Context-Sensitive Analysis of Modular Programs
Abstract. Context-sensitive analysis provides information which is potentially more accurate than that provided by context-free analysis. Such information can then be applied in or...
Germán Puebla, Jesús Correas, Manuel...
MODELS
2010
Springer
13 years 7 months ago
Automatically Discovering Properties That Specify the Latent Behavior of UML Models
Formal analysis can be used to verify that a model of the system adheres to its requirements. As such, traditional formal analysis focuses on whether known (desired) system propert...
Heather Goldsby, Betty H. C. Cheng
VLSID
2004
IEEE
147views VLSI» more  VLSID 2004»
14 years 9 months ago
Computing Silent Gate Models for Noise Analysis from Slew and Delay Tables
Abstract--In this paper, we present a new approach to calculate the steady state resistance values for CMOS library gates. These resistances are defined as simple equivalent models...
Shabbir H. Batterywala, Narendra V. Shenoy