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ACMACE
2004
ACM
14 years 1 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
CASES
2004
ACM
14 years 1 months ago
Balancing design options with Sherpa
Application specific processors offer the potential of rapidly designed logic specifically constructed to meet the performance and area demands of the task at hand. Recently, t...
Timothy Sherwood, Mark Oskin, Brad Calder
ECLIPSE
2004
ACM
14 years 1 months ago
An Eclipse-based course project snapshot and submission system
Much research has been done on techniques to teach students how to program. However, it is usually difficult to quantify exactly how students work. Instructors typically only see ...
Jaime Spacco, David Hovemeyer, William Pugh
ISLPED
2004
ACM
151views Hardware» more  ISLPED 2004»
14 years 1 months ago
Dynamic voltage and frequency scaling based on workload decomposition
This paper presents a technique called “workload decomposition” in which the CPU workload is decomposed in two parts: on-chip and off-chip. The on-chip workload signifies the ...
Kihwan Choi, Ramakrishna Soma, Massoud Pedram
ISSTA
2004
ACM
14 years 1 months ago
Evolutionary testing in the presence of loop-assigned flags: a testability transformation approach
Evolutionary testing is an effective technique for automatically generating good quality test data. However, for structural testing, the technique degenerates to random testing i...
André Baresel, David Binkley, Mark Harman, ...
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