We present a technique for creating a smoothly varying sequence of procedural textures that interpolates between arbitrary input samples of texture. This texture transformation us...
Despite the notable progress in physically-based rendering, there is still a long way to go before we can automatically generate predictable images of biological materials. In thi...
Many engineering design applications require geometric modeling and mechanical simulation of thin flexible structures, such as those found in the automotive and aerospace industri...
Fehmi Cirak, Michael J. Scott, Erik K. Antonsson, ...
In mobile field data collection, data gatherer requires to get geospatial information service to support in navigating to the right locations, describing context of observed objec...
This paper presents a method that uses the level sets of volumes to reconstruct the shapes of 3D objects from range data. The strategy is to formulate 3D reconstruction as a stati...