We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
This paper introduces the PeerAccess framework for reasoning about authorization in open distributed systems, and shows how a parameterization of the framework can be used to reas...
Marianne Winslett, Charles C. Zhang, Piero A. Bona...
In this paper, we introduce a toolkit called SceneMaker for authoring scenes for adaptive, interactive performances. These performances are based on automatically generated and pr...
Patrick Gebhard, Michael Kipp, Martin Klesen, Thom...
We need to harness the growing wealth of information in digital libraries to support intellectual work involving creative and exploratory processes. Prior research on hypertext au...
This paper presents an algorithm for the unconstrained two-dimensional cutting problem of rectangular pieces. It proposes the two-stage general block pattern that can be cut into ...