Complex shaders must be partitioned into multiple passes to execute on GPUs with limited hardware resources. Automatic partitioning gives rise to an NP-hard scheduling problem tha...
The nature of embedded systems development places a great deal of importance on meeting strict requirements in areas such as static code size, power consumption, and execution tim...
Stephen Hines, Prasad Kulkarni, David B. Whalley, ...
A new global motion estimation technique for sprite coding is presented in this paper. The proposed system manages to accurately register frames to a sprite without referencing th...
This paper describes the AccuPower toolset -- a set of simulation tools accurately estimating the power dissipation within a superscalar microprocessor. AccuPower uses a true hard...
—The potential for destructive interference between running processes is increased as Chip Multiprocessors (CMPs) share more on-chip resources. We believe that understanding the ...