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ACMACE
2004
ACM
14 years 2 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
VRML
2003
ACM
14 years 2 months ago
A multi-user virtual environment system with extensible animations
Multi-user virtual environment (MUVE) systems integrate the technologies of virtual reality and distributed system to allow users to interact with each other in a realistic virtua...
Yi-Lin Liu, Tsai-Yen Li
APGV
2006
ACM
14 years 2 months ago
Updating orientation in large virtual environments using scaled translational gain
Navigating through large virtual environments using a headmounted display (HMD) is difficult due to the spatial limitations of the tracking system. We conducted two experiments t...
Betsy Williams, Gayathri Narasimham, Timothy P. Mc...
VRST
2005
ACM
14 years 2 months ago
AMMP-Vis: a collaborative virtual environment for molecular modeling
Molecular modeling is an important research area, helping scientists develop new drugs against diseases such as AIDS and cancer. Prior studies have demonstrated that immersive vir...
Jeffrey W. Chastine, Jeremy C. Brooks, Ying Zhu, G...
VRST
2009
ACM
14 years 3 months ago
Judgment of natural perspective projections in head-mounted display environments
The display units integrated in todays head-mounted displays (HMDs) provide only a limited field of view (FOV) to the virtual world. In order to present an undistorted view to th...
Frank Steinicke, Gerd Bruder, Klaus Hinrichs, Scot...