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QSIC
2005
IEEE
14 years 3 months ago
Systematic Incremental Development of Agent Systems, using Prometheus
This paper presents a mechanism for dividing an agent oriented application into the three IEEE defined scoping levels of essential, conditional and optional. This mechanism is ap...
Mikhail Perepletchikov, Lin Padgham
ICCNMC
2005
Springer
14 years 3 months ago
Hierarchical Multicast Tree Algorithms for Application Layer Mesh Networks
This paper proposes a set of novel multicast algorithms for m-D mesh overlay networks that can achieve shorter multicast delay and less resource consumptions. In contrast to previo...
Weijia Jia, Wanqing Tu, Jie Wu
ISAAC
2005
Springer
86views Algorithms» more  ISAAC 2005»
14 years 3 months ago
On the Computation of Colored Domino Tilings of Simple and Non-simple Orthogonal Polygons
We explore the complexity of computing tilings of orthogonal polygons using colored dominoes. A colored domino is a rotatable 2 × 1 rectangle that is partitioned into two unit squ...
Chris Worman, Boting Yang
MIDDLEWARE
2005
Springer
14 years 3 months ago
Matrix: Adaptive Middleware for Distributed Multiplayer Games
Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
DAC
2004
ACM
14 years 3 months ago
A new state assignment technique for testing and low power
In order to improve the testabilities and power consumption, a new state assignment technique based on m-block partition is introduced in this paper. The length and number of feed...
Sungju Park, Sangwook Cho, Seiyang Yang, Maciej J....