This paper presents a mechanism for dividing an agent oriented application into the three IEEE defined scoping levels of essential, conditional and optional. This mechanism is ap...
This paper proposes a set of novel multicast algorithms for m-D mesh overlay networks that can achieve shorter multicast delay and less resource consumptions. In contrast to previo...
We explore the complexity of computing tilings of orthogonal polygons using colored dominoes. A colored domino is a rotatable 2 × 1 rectangle that is partitioned into two unit squ...
Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
In order to improve the testabilities and power consumption, a new state assignment technique based on m-block partition is introduced in this paper. The length and number of feed...
Sungju Park, Sangwook Cho, Seiyang Yang, Maciej J....