Distributed interactive systems often rely on platform information, used for example when migrating a user interface to a small-screen device, or when opportunistically recruiting...
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
This paper presents a middleware architecture for the adaptable management of heterogeneous wireless resources. The main application of the proposed architecture is the optimal ut...
Jun-Zhao Sun, Jukka Riekki, Marko Jurmu, Jaakko J....
: Hardware-software co-synthesis is the process of partitioning an embedded system specification into hardware and software modules to meet performance, power and cost goals. In t...
Bharat P. Dave, Ganesh Lakshminarayana, Niraj K. J...
This paper proposes an original model of the execution time of assembly instructions in superscalar architectures. The approach is based on a rigorous mathematical model and provi...
William Fornaciari, Vito Trianni, Carlo Brandolese...