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EICS
2009
ACM
13 years 12 months ago
Flexible and efficient platform modeling for distributed interactive systems
Distributed interactive systems often rely on platform information, used for example when migrating a user interface to a small-screen device, or when opportunistically recruiting...
Xiao Feng Qiu, T. C. Nicholas Graham
NETGAMES
2005
ACM
14 years 1 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...
SAINT
2005
IEEE
14 years 1 months ago
Channel-Based Connectivity Management Middleware for Seamless Integration of Heterogeneous Wireless Networks
This paper presents a middleware architecture for the adaptable management of heterogeneous wireless resources. The main application of the proposed architecture is the optimal ut...
Jun-Zhao Sun, Jukka Riekki, Marko Jurmu, Jaakko J....
DAC
1997
ACM
14 years 8 days ago
COSYN: Hardware-Software Co-Synthesis of Embedded Systems
: Hardware-software co-synthesis is the process of partitioning an embedded system specification into hardware and software modules to meet performance, power and cost goals. In t...
Bharat P. Dave, Ganesh Lakshminarayana, Niraj K. J...
ISSS
2002
IEEE
106views Hardware» more  ISSS 2002»
14 years 1 months ago
Modeling Assembly Instruction Timing in Superscalar Architectures
This paper proposes an original model of the execution time of assembly instructions in superscalar architectures. The approach is based on a rigorous mathematical model and provi...
William Fornaciari, Vito Trianni, Carlo Brandolese...