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» Online Experiments: Lessons Learned
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MMM
2005
Springer
108views Multimedia» more  MMM 2005»
14 years 2 months ago
Using Games As a Means for Collaboration
The availability of a good interface for online user collaboration has been a sore point for most collaboration applications to date. While MUD’s, MOO’s, IRC and other chat ap...
Keiran Bartlett, Matthew Simpson
HICSS
2006
IEEE
160views Biometrics» more  HICSS 2006»
14 years 2 months ago
A Case Study of a Longstanding Online Community of Practice Involving Critical Care and Advanced Practice Nurses
The aims of this study are: (1) to examine to what extent critical care and advanced practice nurses’ participation in an online listserv constituted a community of practice, an...
Noriko Hara, Khe Foon Hew
AH
2008
Springer
14 years 3 months ago
Proactive Versus Multimodal Online Help: An Empirical Study
Two groups of 8 participants experimented two enhancements of standard online help for the general public during one hour: adaptive proactive (AP) assistance and multimodal user su...
Jérôme Simonin, Noëlle Carbonell
CVPR
2010
IEEE
14 years 6 months ago
Online Visual Vocabulary Pruning Using Pairwise Constraints
Given a pair of images represented using bag-of-visual words and a label corresponding to whether the images are “related”(must-link constraint) or “unrelated” (must not li...
Pavan Mallapragada, Rong Jin and Anil Jain
IADIS
2004
13 years 10 months ago
Detecting Unauthorized Use in Online Journal Archives: A Case Study
JSTOR is a not-for-profit online library containing a full back-run of digitized versions of a large number of academic journals. In order to help defray costs for maintaining the...
Paul Seligman, Sean W. Smith