This paper addresses the problem of visual tracking under very general conditions: a possibly nonrigid target whose appearance may drastically change over time, general camera moti...
—Motion perception in immersive virtual environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate travel dista...
Gerd Bruder, Frank Steinicke, Phil Wieland, Markus...
In [6], the Ghost Fluid Method (GFM) was developed to capture the boundary conditions at a contact discontinuity in the inviscid compressible Euler equations. In [11], related tec...
Gaining a comprehensive understanding of turbulent flows still poses one of the great challenges in fluid dynamics. A wellestablished approach to advance this research is the an...
We present a simple, linear 3D cellular automata approach for animating the melting process of solid volumetric models. Accurate modelling of object melting usually requires compl...