This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...
Abstract. This work describes the use of genetic algorithms for automating the photogrammetric network design process. When planning a photogrammetric network, the cameras should b...
A variety of modern technologies such as networks, Internet, and electronic services demand private and secure communications for a great number of everyday transactions. Security ...
— Embedded processors are required to achieve high performance while running on batteries. Thus, they must exploit all the possible means available to reduce energy consumption w...