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EVOW
2010
Springer
14 years 2 months ago
Towards a Generic Framework for Automated Video Game Level Creation
This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
Nathan Sorenson, Philippe Pasquier
CASES
2006
ACM
14 years 1 months ago
Automatic performance model construction for the fast software exploration of new hardware designs
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...
EVOW
2001
Springer
13 years 12 months ago
Autonomous Photogrammetric Network Design Using Genetic Algorithms
Abstract. This work describes the use of genetic algorithms for automating the photogrammetric network design process. When planning a photogrammetric network, the cameras should b...
Gustavo Olague
ISJGP
2010
13 years 4 months ago
On the Hardware Implementation Cost of Crypto-Processors Architectures
A variety of modern technologies such as networks, Internet, and electronic services demand private and secure communications for a great number of everyday transactions. Security ...
Nicolas Sklavos
ICCD
2008
IEEE
192views Hardware» more  ICCD 2008»
14 years 4 months ago
Energy-aware opcode design
— Embedded processors are required to achieve high performance while running on batteries. Thus, they must exploit all the possible means available to reduce energy consumption w...
Balaji V. Iyer, Jason A. Poovey, Thomas M. Conte