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MVA
2007
193views Computer Vision» more  MVA 2007»
13 years 8 months ago
A Video Motion Capture System for Interactive Games
This paper presents a method for markerless human motion capture using a single camera. It uses tree-based filtering to efficiently propagate a probability distribution over pos...
Ryuzo Okada, Nobuhiro Kondoh, Björn Stenger
ICCV
2011
IEEE
12 years 7 months ago
Probabilistic Group-Level Motion Analysis and Scenario Recognition
This paper addresses the challenge of recognizing behavior of groups of individuals in unconstraint surveillance environments. As opposed to approaches that rely on agglomerative ...
Ming-Ching Chang, Nils Krahnstoever, Weina Ge
SMI
2003
IEEE
143views Image Analysis» more  SMI 2003»
14 years 20 days ago
Rough Surface Modeling Using Surface Growth
In this paper, we present a novel modeling method for synthesizing rough surfaces using discrete surface growth models. We employ a two-pass method. Initial point cluster data is ...
Yootai Kim, Raghu Machiraju, David Thompson
SIGGRAPH
2010
ACM
13 years 12 months ago
Triangle surfaces with discrete equivalence classes
We propose a technique that takes a triangulated surface as input and outputs a surface with the same topology but altered geometry such that each polygon falls into a set of disc...
Mayank Singh, Scott Schaefer
ATAL
2009
Springer
13 years 11 months ago
Improved approximation of interactive dynamic influence diagrams using discriminative model updates
Interactive dynamic influence diagrams (I-DIDs) are graphical models for sequential decision making in uncertain settings shared by other agents. Algorithms for solving I-DIDs fac...
Prashant Doshi, Yifeng Zeng