Writing concurrent programs is difficult because of the complexity of ensuring proper synchronization. Conventional lock-based synchronization suffers from wellknown limitations, ...
Recent experimental advances have demonstrated technologies capable of supporting scalable quantum computation. A critical next step is how to put those technologies together into...
Tzvetan S. Metodi, Darshan D. Thaker, Andrew W. Cr...
We present a solution to the denial of service (DoS) problem that does not rely on network infrastructure support, conforming to the end-to-end (e2e) design principle. Our approac...
Angelos Stavrou, Angelos D. Keromytis, Jason Nieh,...
Techniques in numerical simulation such as the finite element method depend on basis functions for approximating the geometry and variation of the solution over discrete regions ...
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...