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ISCA
2005
IEEE
101views Hardware» more  ISCA 2005»
14 years 2 months ago
Virtualizing Transactional Memory
Writing concurrent programs is difficult because of the complexity of ensuring proper synchronization. Conventional lock-based synchronization suffers from wellknown limitations, ...
Ravi Rajwar, Maurice Herlihy, Konrad K. Lai
MICRO
2005
IEEE
117views Hardware» more  MICRO 2005»
14 years 2 months ago
A Quantum Logic Array Microarchitecture: Scalable Quantum Data Movement and Computation
Recent experimental advances have demonstrated technologies capable of supporting scalable quantum computation. A critical next step is how to put those technologies together into...
Tzvetan S. Metodi, Darshan D. Thaker, Andrew W. Cr...
NDSS
2005
IEEE
14 years 2 months ago
MOVE: An End-to-End Solution to Network Denial of Service
We present a solution to the denial of service (DoS) problem that does not rely on network infrastructure support, conforming to the end-to-end (e2e) design principle. Our approac...
Angelos Stavrou, Angelos D. Keromytis, Jason Nieh,...
VISUALIZATION
2005
IEEE
14 years 2 months ago
Framework for Visualizing Higher-Order Basis Functions
Techniques in numerical simulation such as the finite element method depend on basis functions for approximating the geometry and variation of the solution over discrete regions ...
William J. Schroeder, François Bertel, Math...
ACMACE
2005
ACM
14 years 2 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...