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CHINZ
2006
ACM
14 years 1 months ago
Virtual and augmented reality as spatial ability training tools
Virtual reality (VR) and augmented reality (AR – overlaying virtual objects onto the real world) offer interesting and wide spread possibilities to study different components of...
Andreas Dünser, Karin Steinbügl, Hannes ...
VRST
2006
ACM
14 years 1 months ago
The benefits of third-person perspective in virtual and augmented reality?
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is sometimes disturbing not to be able to see your own body. It seems to create an is...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
DARE
2000
145views more  DARE 2000»
13 years 9 months ago
Augmenting fun and beauty: a pamphlet
In this article we describe how the augmented reality and product design communities, which share the common interest of combining the real and the virtual, might learn from each ...
J. P. Djajadiningrat, Kees Overbeeke, Stephan Wens...
ISMAR
2005
IEEE
14 years 1 months ago
Butterfly Effect: An Augmented Reality Puzzle Game
Butterfly Effect is a 3D puzzle game using augmented reality. The key motivation was to create a game that leverages the structure of the physical world during gameplay without re...
Marleigh Norton, Blair MacIntyre
ISMAR
2005
IEEE
14 years 1 months ago
Experimental Evaluation of an Augmented Reality Visualization for Directing a Car Driver's Attention
With recent advances of Head-up Display technology in cars, Augmented Reality becomes interesting in supporting the driving task to guide a driver’s attention. We have set up an...
Marcus Tönnis, Christian Sandor, Christian La...