Virtual Human Character movement is very essential on virtual reality game in order to perform natural or emotional movement. Basically, numerous researchers focusing on movements ...
Ahmad Hoirul Basori, Daut Daman, Mohd Shahrizal Su...
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
The advantages of paper-based maps have been utilized in the field of mobile Augmented Reality (AR) in the last few years. Traditional paper-based maps provide high-resolution, la...
We describe an approach to 3D multimodal interaction in immersive augmented and virtual reality environments that accounts for the uncertain nature of the information sources. The...
Edward C. Kaiser, Alex Olwal, David McGee, Hrvoje ...
Realistic merging of virtual and real objects requires that the augmented patterns be correctly occluded by foreground objects. In this paper, we propose a semi-automatic method f...