The current trend in HPC hardware is towards clusters of shared-memory (SMP) compute nodes. For applications developers the major question is how best to program these SMP cluster...
This paper presents efficient image-based rendering techniques used in the context of an architectural walkthrough system. Portals (doors and windows) are rendered by warping laye...
Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, M...
Although chip-multiprocessors have become the industry standard, developing parallel applications that target them remains a daunting task. Non-determinism, inherent in threaded a...
Marek Olszewski, Jason Ansel, Saman P. Amarasinghe
We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a pie...
Christian Eisenacher, Quirin Meyer, Charles T. Loo...
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...