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IMR
2004
Springer
14 years 28 days ago
Non-Replicating Indexing for Out-Of-Core Processing of Semi-Regular Triangular Surface Meshes
We introduce an indexing scheme for the vertices of semi-regular meshes, based on interleaving quadtrees rooted on the edges of the base mesh. Using this indexing scheme we develo...
Igor Guskov
VMV
2008
151views Visualization» more  VMV 2008»
13 years 9 months ago
Adaptive surface decomposition for the distance computation of arbitrarily shaped objects
We propose an adaptive decomposition algorithm to compute separation distances between arbitrarily shaped objects. Using the Gilbert-JohnsonKeerthi algorithm (GJK), we search for ...
Marc Gissler, Matthias Teschner
CGF
2010
210views more  CGF 2010»
13 years 7 months ago
Fast and Scalable CPU/GPU Collision Detection for Rigid and Deformable Surfaces
We present a new hybrid CPU/GPU collision detection technique for rigid and deformable objects based on spatial subdivision. Our approach efficiently exploits the massive computat...
Simon Pabst, Artur Koch, Wolfgang Straßer
TVCG
2008
169views more  TVCG 2008»
13 years 7 months ago
Adaptive Geometry Image
We present a novel postprocessing utility called adaptive geometry image (AGIM) for global parameterization techniques that can embed a 3D surface onto a rectangular1 domain. This ...
Chih-Yuan Yao, Tong-Yee Lee
SIGGRAPH
2010
ACM
14 years 1 days ago
Physics-inspired topology changes for thin fluid features
We propose a mesh-based surface tracking method for fluid animation that both preserves fine surface details and robustly adjusts the topology of the surface in the presence of ...
Chris Wojtan, Nils Thürey, Markus Gross, Greg Tur...