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ICIP
2010
IEEE
13 years 5 months ago
Patch-based reconstruction and rendering of human heads
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
David C. Schneider, Anna Hilsmann, Peter Eisert
ICRA
2010
IEEE
193views Robotics» more  ICRA 2010»
13 years 5 months ago
Real-time identification and localization of body parts from depth images
Abstract-- We deal with the problem of detecting and identifying body parts in depth images at video frame rates. Our solution involves a novel interest point detector for mesh and...
Christian Plagemann, Varun Ganapathi, Daphne Kolle...
SMI
2005
IEEE
111views Image Analysis» more  SMI 2005»
14 years 28 days ago
Rational Spherical Splines for Genus Zero Shape Modeling
Traditional approaches for modeling a closed manifold surface with either regular tensor-product or triangular splines (defined over an open planar domain) require decomposing th...
Ying He 0001, Xianfeng Gu, Hong Qin
VMV
2003
174views Visualization» more  VMV 2003»
13 years 8 months ago
Interactive Visualization of Large Finite Element Models
198 Triangles Std. Wire Frame 2 Triangles 32×32 Texture Finite element models used in crash worthiness simulations now contain more than one million mostly quadrilateral elements...
Dirc Rose, Thomas Ertl
CVPR
2009
IEEE
15 years 2 months ago
3D Reconstruction of Curved Objects from Single 2D Line Drawings
An important research area in computer vision is developing algorithms that can reconstruct the 3D surface of an object represented by a single 2D line drawing. Previous work on...
Yingze Wang (The Chinese University of Hong Kong),...