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» Patterns, Tools and Models for Interaction Design
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ESAW
2007
Springer
14 years 3 months ago
Multi-agent Simulation to Implementation: A Practical Engineering Methodology for Designing Space Flight Operations
OCAMS is a practical engineering application of multi-agent systems technology, involving redesign of the tools and practices in a complex, distributed system. OCAMS is designed to...
William J. Clancey, Maarten Sierhuis, Chin Seah, C...
HICSS
2008
IEEE
150views Biometrics» more  HICSS 2008»
14 years 3 months ago
Quantitative Early-Phase User Research Methods: Hard Data for Initial Product Design
We describe questions that commonly arise in early-phase user research for new technology products concerning customer needs, priorities, and market definition. We suggest that me...
Christopher N. Chapman, Edwin Love, James L. Alfor...
BMCBI
2007
136views more  BMCBI 2007»
13 years 9 months ago
Genomorama: genome visualization and analysis
Background: The ability to visualize genomic features and design experimental assays that can target specific regions of a genome is essential for modern biology. To assist in the...
Jason D. Gans, Murray Wolinsky
WSC
2008
13 years 11 months ago
Applicability of hybrid simulation to different modes of governance in UK healthcare
Healthcare organizations exhibit both detailed and dynamic complexity. Effective and sustainable decisionmaking in healthcare requires tools that can comprehend this complexity. D...
Kirandeep Chahal, Tillal Eldabi
CHI
2003
ACM
14 years 9 months ago
Sense and sensibility: evaluation and interactive art
HCI evaluation methods are useful for improving the design of interactive systems, yet they may be rejected by nontraditional technology disciplines such as media art. We have dev...
Gerd Andersson, Kristina Höök, Phoebe Se...