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DAC
2006
ACM
14 years 3 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...
SAC
2006
ACM
14 years 3 months ago
The impact of sample reduction on PCA-based feature extraction for supervised learning
“The curse of dimensionality” is pertinent to many learning algorithms, and it denotes the drastic raise of computational complexity and classification error in high dimension...
Mykola Pechenizkiy, Seppo Puuronen, Alexey Tsymbal
VISUALIZATION
2005
IEEE
14 years 3 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
PPOPP
2005
ACM
14 years 3 months ago
Teleport messaging for distributed stream programs
In this paper, we develop a new language construct to address one of the pitfalls of parallel programming: precise handling of events across parallel components. The construct, te...
William Thies, Michal Karczmarek, Janis Sermulins,...
MM
2004
ACM
178views Multimedia» more  MM 2004»
14 years 3 months ago
A bootstrapping framework for annotating and retrieving WWW images
Most current image retrieval systems and commercial search engines use mainly text annotations to index and retrieve WWW images. This research explores the use of machine learning...
HuaMin Feng, Rui Shi, Tat-Seng Chua
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