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» Performance of Optical Flow Techniques on Graphics Hardware
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CGF
2008
201views more  CGF 2008»
13 years 8 months ago
Fluid in Video: Augmenting Real Video with Simulated Fluids
We present a technique for coupling simulated fluid phenomena that interact with real dynamic scenes captured as a binocular video sequence. We first process the binocular video s...
Vivek Kwatra, Philippos Mordohai, Rahul Narain, Sa...
ISCA
2010
IEEE
214views Hardware» more  ISCA 2010»
14 years 27 days ago
Re-architecting DRAM memory systems with monolithically integrated silicon photonics
The performance of future manycore processors will only scale with the number of integrated cores if there is a corresponding increase in memory bandwidth. Projected scaling of el...
Scott Beamer, Chen Sun, Yong-Jin Kwon, Ajay Joshi,...
VISUALIZATION
1998
IEEE
14 years 2 days ago
Efficient warping for architectural walkthroughs using layered depth images
This paper presents efficient image-based rendering techniques used in the context of an architectural walkthrough system. Portals (doors and windows) are rendered by warping laye...
Voicu Popescu, Anselmo Lastra, Daniel G. Aliaga, M...
APVIS
2007
13 years 9 months ago
Adaptive sampling in three dimensions for volume rendering on GPUs
Direct volume rendering of large volumetric data sets on programmable graphics hardware is often limited by the amount of available graphics memory and the bandwidth from main mem...
Martin Kraus, Magnus Strengert, Thomas Klein, Thom...
TVLSI
2002
130views more  TVLSI 2002»
13 years 7 months ago
Incremental compilation for parallel logic verification systems
Although simulation remains an important part of application-specific integrated circuit (ASIC) validation, hardware-assisted parallel verification is becoming a larger part of the...
R. Tessier, S. Jana