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ASSETS
2008
ACM
13 years 10 months ago
A3: a coding guideline for HCI+autism research using video annotation
Due to the profile of strengths and weaknesses indicative of autism spectrum disorders (ASD), technology may play a key role in ameliorating communication difficulties with this p...
Joshua M. Hailpern, Karrie Karahalios, James Halle...
ASSETS
2008
ACM
13 years 10 months ago
PowerUp: an accessible virtual world
PowerUp is a multi-player virtual world educational game with a broad set of accessibility features built in. This paper considers what features are necessary to make virtual worl...
Shari Trewin, Vicki L. Hanson, Mark Laff, Anna Cav...
ASSETS
2008
ACM
13 years 10 months ago
Sudoku access: a sudoku game for people with motor disabilities
Educational games are a beneficial activity motivating a large number of students in our society. Unfortunately, disabled people have reduced opportunities when using a computer g...
Stéphane Norte, Fernando G. Lobo
CEAS
2008
Springer
13 years 10 months ago
Improved Phishing Detection using Model-Based Features
Phishing emails are a real threat to internet communication and web economy. Criminals are trying to convince unsuspecting online users to reveal passwords, account numbers, socia...
André Bergholz, Jeong Ho Chang, Gerhard Paa...
ASSETS
2005
ACM
13 years 10 months ago
Representing coordination and non-coordination in an american sign language animation
While strings and syntax trees are used by the Natural Language Processing community to represent the structure of spoken languages, these encodings are difficult to adapt to a si...
Matt Huenerfauth