Splatting is a popular direct volume rendering algorithm. However, the algorithm does not correctly render cases where the volume sampling rate is higher than the image sampling r...
The relationship between science and technology has been extensively studied from both theoretical and quantitative perspectives. Quantitative studies typically use patents as pro...
Abstract—We have developed an intuitive method to semi-automatically explore volumetric data in a focus-region-guided or valuedriven way using a user defined ray through the 3D ...
Insoo Woo, Ross Maciejewski, Kelly P. Gaither, Dav...
In this paper, we present a new approach to producing photorealistic computer renderings of real architectural scenes under novel lighting conditions, such as at different times o...
Image-space simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a...