Queues are commonly used in multithreaded programs for synchronization and communication. However, because software queues tend to be too expensive to support finegrained paralle...
Sanghoon Lee, Devesh Tiwari, Yan Solihin, James Tu...
This paper presents an algorithm, called the winnerupdate algorithm, for accelerating the nearest neighbor search. By constructing a hierarchical structure ,for each feature point...
This paper presents a method of using texture mapping with mipmapping to render a VLSI layout. Texture mapping is used to save already rasterized areas of the layout from frame to...
Abstract. In this paper we describe a virtual laboratory that is designed to accelerate scientific exploration and discovery by minimizing the time between the generation of a scie...
Judith Ellen Devaney, Steven G. Satterfield, John ...
Abstract. Monte Carlo simulation is one of the most widely used techniques for computationally intensive simulations in mathematical analysis and modeling. A multivariate Gaussian ...